Showing posts with label Vulture. Show all posts
Showing posts with label Vulture. Show all posts

10 September 2018

Half-Orctober Prep pt. 2 (Plus Day Dreaming of Sculpting)



The rest of the half-orcs, aka Citadel's RR15 Despoiling Hobgoblins of the Darklands, have been prepped. That should be the last of the half-orcs. For now... Would love to find 4 more troopers for this regiment.



For some time now, I've been daydreaming about two sculpting ideas. One is to sculpt up my own oldschool style "regiment of renown". The other is to either sculpt & cast some half-orc heads for converting other minis. Maybe I should combine those ideas and try sculpting a half-orc regiment.

Mind you, my sculpting skills are still rather amateurish. But I'm not going to pressure myself to sculpt masterpieces, so that's OK.

I've been trying to dig through my old boxes of minis, organize, and perhaps even get rid of some dead weight. But spurring me on in terms of sculpting, I think I've now unearthed all of the painted vulture creatures I sculpted, as well as all of my remaining unpainted casts of the one that was briefly in actual production. Again, not masterpieces. But they're OK for a rank amateur, and give me enough confidence to try another sculpting project.


There are seven unpainted castings in the little bags. I'm contemplating some sort of trade or give-away for each of them. Maybe I'll hang on to just one for myself.



17 December 2016

Three Birds

Since a couple of people had asked, here's a couple of shots of all three of the vulture creatures I sculpted.





They were sculpted in order from left to right in the top pic. The center one (top pic) is the only one cast, the other two are one of a kind, painted greens. Funny that the one that was cast is my least favorite. I'm not a professional by any stretch, so they were a bit of a learning experience and I recieved some great feedback from the old sculpting mailing list (if that's any indication of how long ago I started!) after doing the first one.


For what it's worth, I was trying to pic up a bit of a shambling oldschool horror movie monster vibe, but also keep some characteristics of a vulture (part o the reason for the odd arms on the cast guy.)